Varwin XRMS offers editing, preview and view modes. All modes are available both in VR and without it
Editing
Allows you to add objects to the scene and set their location, rotation and scale. In edit mode, objects are not affected by physical laws and the logic of object interaction
Switching to non-VR editing mode
Preview
In the preview mode, it is possible to watch each scene separately
Preview mode supports a quick transition back to edit mode
The physical laws apply to objects
The physical laws apply only to those objects that are assigned the appropriate flag when setting up an object inDesktop Editor
Objects participate in predefined logic, for example: under certain conditions, the display shows the specified text
The switch to view mode function is active if there is at least one configuration in the project (when creating a project, a standard configuration is added)
In the view mode, it is possible to see the entire project as it will be seen by future users
It is not possible to switch from view mode to edit mode
The laws of physics apply to objects
Interaction with the finished application according to the scenario provided by the creator