Varwin XRMS offers editing, preview and view modes. All modes are available both in VR and without it

Editing

Allows you to add objects to the scene and set their location (without VR, it is also possible to change the scale of an object). The laws of physics and the logic of object interaction do not apply to objects in edit mode

Switching to non-VR editing mode

Switching to edit mode in VR

Preview

  • Preview mode allows you to preview an individual scene of a future project.
  • Preview mode supports a quick transition back to edit mode.
  • The laws of physics apply to objects

    Only to objects that were assigned the corresponding flag when they were created

  • Objects participate in a pre-defined logic (e.g.: under certain conditions, the display shows a predefined text).

Switch to non-VR preview mode

Switching to preview mode in VR

View

  • The function of switching to view mode is active if there is at least one configuration in the project (when creating a project, a standard configuration is added).
  • In view mode, it is possible to see the whole project as it will be seen by future users.
  • From the player mode it is impossible to switch to the creator mode and any editing.
  • The laws of physics apply to the objects.
  • Interaction with the finished application according to the script provided by the creator.

View mode in VR

View mode on Desktop