Image
After importing the images will appear in the Desktop editor in the “Resources” tab. Learn more about downloading resources
The images are marked with a characteristic icon
How to add an image to the scene
- Simply drag the image from the “Resources” tab to the scene
- First, add a “Picture” object to the scene, then assign a picture to it
Setting up the “Picture” object in the scene editor
- Image - field for selecting a resource;
- Color - change the color tone of the image;
- Scale - a parameter similar to the scaling, but scales the object proportionally at once
- Reflect horizontally - reflection of image resource along the horizontal axis
- Vertical reflection - reflection of image resource along the vertical axis
- Rendering order - images with larger values will be rendered over images with smaller values even if they are physically further away
Supported formats: jpg, png, bmp
- Illuminance - if marked, the image will participate in the illumination
Blockly
The main interaction with the image takes place inside the built-in Blockly logic editor
The default blocks for the object are of the type variables
Variables
For all properties except image and color, the corresponding paired blocks are defined - “set” and “get”
- Rendering order - images with large values will be rendered on top of images with smaller values, even if they are physically further away