A standard Varwin object used to configure 360 video files. Additionally, it has a switchable control panel for video playback. The object has the following behavior:
Moving
Interactivity
Scaling
After importing a video file into the platform resources, it will appear in the Desktop editor in the “Resources” tab. Learn more about downloading resources
Placing a panoramic video file on the stage
To place a 360 video file you need to add a “Video 360” object to the scene and then assign it a resource to play from the resource library
Setting up the “Video 360” object in the scene editor
Video 360
Video - field for selecting a resource
supported formats: mp4, mov, webm, wmv
Scale - Scales the video file. Performs the function of the standardscaling
Playback Speed (0-10) - Sets the video file speed between 0 and 10, where 0 is not playing, 1 is playing the file at the original speed, 10 is the maximum speed
Volume [0-1] - Set the volume of the video file from 0 to 1, where 0 is silent, 1 is maximum volume
The parameter supports input of fractional numbers in x.y format
Mute - mutes the playback of the video file in the scene
Loop - repeatedly plays the video file after its completion
Play on start - starts the video file right after the scene is initialized
“Play” button - to listen to the video file in the editor
“Stop” button - to stop listening to the video file in the editor
Blockly
The main interaction with the video file takes place inside the built-inBlockly logic editor
The default block types for the object are as follows: