Modules are created for the convenience of organizing code.
A module is a workspace in which blocks are placed.
Since version 0.10.0 you can create new workspaces (or modules) when it gets inconvenient to navigate through a "sheet" of blocks.
Name the modules however you like. You don't have to worry about connecting modules and connecting them to each other. All the modules of one scene work as one unit.
Example
The Sci-fi test world project, which comes together with the platform, has too many blocks for readability on one screen - you have to constantly scroll the page. The second block of code is easy to put in a separate module. To do this, click on the icon to create a new module.
Enter a name for the new module
Cut the second block (CTRL + X
) from the main module and paste it into the new module (CTRL + V
)
Apply the changes. The project logic will work as usual
You can rename and remove modules