EyeTracking - technology for determining the coordinates of the point of intersection of the optical axis of the eyeball and the plane of the observed object

At the moment, the technology is supported in the platform, but is not available for general use. In order to use it, you need to use Unity development tools with VarwinSDK

List of headsets that support EyeTrackingLink to List of headsets that support EyeTracking

  • Oculus Quest Pro
  • Pico Neo 3 Pro Eye
  • Pico 4 Enterprise