Image

After importing the images will appear in the Desktop editor in the “Resources” tab. Learn more about downloading resources

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The images are marked with a characteristic icon

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How to add an image to the scene

  1. Simply drag the image from the “Resources” tab to the scene
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  1. First, add a “Picture” object to the scene, then assign a picture to it
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Setting up the “Picture” object in the scene editor

Image

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  • Image - field for selecting a resource;
  • Color - change the color tone of the image;
  • Scale - a parameter similar to the scaling, but scales the object proportionally at once
  • Reflect horizontally - reflection of image resource along the horizontal axis
  • Vertical reflection - reflection of image resource along the vertical axis
  • Rendering order - images with larger values will be rendered over images with smaller values even if they are physically further away
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  • Illuminance - if marked, the image will participate in the illumination

Blockly

The main interaction with the image takes place inside the built-in Blockly logic editor

The default blocks for the object are of the type variables

Variables

For all properties except image and color, the corresponding paired blocks are defined - “set” and “get”

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  • Rendering order - images with large values will be rendered on top of images with smaller values, even if they are physically further away